294 sketches
Real-time GPU sketches built with Three.js (WebGPU) and TSL.
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#229
SDF Threshold Map
#228
Interleaved Gradient Noise
#227
White Noise Chaos
#226
Blue Noise Stipple
#225
Triangle Wave Threshold
#224
Rotated Bayer Per-Cell
#223
Bayer 8×8 Smooth Grad
#222
Bayer 4×4 Classic Drift
#221
Bayer 2×2 Hard Strobe