#323Mirror Tile Mosaic
A Voronoi mosaic of mirror shards, their sizes varied by a low-frequency warp of the seed field. Each cell is assigned one fixed random surface normal and samples the same inline studio environment — a bright overhead band, two soft key lights, a warm/cool split — so every shard reflects a different slice of the room. The true perpendicular-bisector distance draws crisp 1px black grout between shards. The environment turns slowly, so glints migrate cell to cell; whenever a shard normal swings into a key light it flares into a hard sparkle. Move the pointer to shove the reflected world across the whole mosaic.