Shogo Oshima

Web Developer

Sketches
GitHub X

#156Depth Slice Parallax

Three procedural layers stacked in depth: a cool star-dusted deep-space far plane, a midground ring of glowing teal orbs, and a warm foreground of soft orange bokeh. Each is displaced by (m-0.5)*depth with the near layer shifting most, then composited front-to-back over the opaque far plane so the closer layers reveal the ones behind through their gaps. Move the pointer to look around; with no pointer the 'camera' auto-orbits on a slow Lissajous drift, so the depth reads even as a static thumbnail.